Loading...
EN
DE
SC
JP
ES
PL
FR
RU

Gen Osten reisen

Belagere große Khans, imperiale Warlords und Schogun-Kommandeure in Stronghold: Warlords, dem nächsten RTS in Firefly Studios klassischer Burgen-Sim Serie. Rekreiere in Stronghold erstmalig die Burgwirtschaft des Fernen Ostens, kommandiere mongolische Horden, imperiale Krieger und Samurai im Kampf um japanische Burgen und chinesische Städte. Belagere historische Anführer mit neuen Schwarzpulver-Belagerungswaffen, klassischen Stronghold-Einheiten und einer komplett neuen Art, Stronghold zu spielen.

Rekrutiere Warlords

Zum allerersten Mal ermöglicht Stronghold: Warlords, KI-Lords auf der Karte zu rekrutieren, zu upgraden und als 'Warlords' zu befehligen. Jeder Warlords unter deinem Kommando stärkt deine strategische Macht mit einzigartigen Vorteilen, Charakteristiken und verbesserbaren Fähigkeiten. Nutze sie für den Ausbau deiner Wirtschaft, der Verstärkung deiner Verteidigung, dem Schmieden von Waffen, oder als Unterstützung beim Angriff von mehreren Fronten! Jede Kampagnenmission, jedes Scharmützelspiel und jede Multiplayerschalcht kommt mit einer neuen Kombination aus Warlords, mit denen du einzigartige Strategien entwickeln kannst.

Die Geschichte Umschreiben

Vom China des 3. Jahrhunderts v. Chr. bis hin zum Aufstieg des Mongolischen Imperiums 1200 n. Chr., Stronghold: Warlords ermöglichst Spielern, die berühmten historischen Schlachten Asiens hautnah mitzuerleben. Angefangen im Königreich von Âu Lạc in Vietnam nehmen Spieler eine leitende Rolle in der Entstehung der Qin Dynastie, der japanischen Schogun und letztendlich der Anlunft von Genghis Khan ein. Rekrutiere Warlords für deine Zwecke und erobere jedes Königreich mit imperialien Feuerlanzen, mongoloschen Bogenschützen, disziplinierten Samurai und klassischen Leiterträgern.

Neueste Nachrichten

Castle Defences
July 2, 2020

Today in a new Feature Spotlight we unveil 10 minutes of fresh gameplay for Stronghold: Warlords, revealing six siege defences available in the game at launch on September 29th. Living up to the series’ legacy as a ‘castle sim’, today’s reveal has everything from caged tigers to gunpowder traps and front line barricades. To defend against the many troop types and siege weapons in Stronghold: Warlords, players will be able to customise their walls with traps and bolster their outer defences. From classic Stronghold staples to new gunpowder-fuelled defensive traps unique to this new entry, Stronghold: Warlords will give players plenty of options for dealing with siege force of all shapes and sizes.

Extended Gameplay (Free Build)
June 19, 2020

We have just released nearly an hour of fresh Stronghold: Warlords gameplay in the form of a full Free Build scenario play-though! Once again spotlighting our unique ‘Free Build’ sandbox mode, revealed last week as part of The Escapist Indie Showcase, here players are asked to construct their dream stronghold. Once built they can test their creation against increasingly challenging infantry invasions, siege weapons, difficulty settings and medieval ‘events’.

Watch as Aaron takes us through the basics of Free Build, how this classic mode will interact with the new Warlords system and even more Warlords gameplay fundamentals. Designed as a special game mode within Stronghold: Warlords, Free Build is essentially as difficult as you make it. Players who simply want to build to their hearts content are free to do so, while those who wish to create the tightest and most strategically sound citadel can test their theories with wave upon wave of AI invasions. Currently playable as part of the Steam Game Festival, Stronghold: Warlords was recently announced for release on Steam on September 29th. The game will launch with a full single-play campaign, bonus economic campaign, free build, custom skirmish mode and mutliplayer modes.

See the full story here: Extended Gameplay (Free Build)

Free Build Trailer
June 16, 2020

We are pleased to announce that Stronghold: Warlords will include the series’ classic ‘Free Build’ game mode, allowing players to put their stronghold to the test with AI invasions. In Free Build players design a castle with near unlimited resources, customise its defences and finally launch wave after wave of invasions, putting their creation to the test. Free Build is designed to be played in many different ways. A selection of large open maps to choose from, each with picturesque scenery and monuments, will allow players the option to simply build to their heart’s content if they desire. As in the main campaign, skirmish mode and multiplayer the titular Warlords mechanic can also be used to help build their dream citadel, sending key resources and providing buffs to their castle economy.

Invasions will come with a host of options, including a selection of unique siege armies to throw at your castle walls. Test your mettle against everything from squads of tribesmen and stealthy ninja to battalions of cavalry and armoured legions with powerful siege weapons. The challenge can be further modified with invasion difficulty settings and the ability to add random events such as peasant revolts, moth infestations and deadly roaming tigers. Players will also be able to create custom Free Build maps, adding their own events, invasions and warlords to capture.

See the full story here: Free Build Trailer

Release Date Reveal
June 12, 2020

We’re proud to announce that Stronghold: Warlords, the latest entry in our ‘castle sim’ series, will be released worldwide on September 29th 2020!

Set to launch almost two decades since development started on the original Stronghold, the date and new co-op mode were revealed exclusively as part of IGN’s Summer of Gaming event in a new multiplayer trailer. At launch Warlords will include full multiplayer functionality, support for AI opponents and a unique co-op mode allowing two players to work together building, defending and besieging from the same castle. Multiplayer will include the ability to play in teams with friends and against the AI, but also the option to control a single castle cooperatively. Players in co-op can choose to handle the economy from the start or build up an army and focus on their military. During a siege one player could control defensive units like Fire Lancers and Archers, while the other triggers castle traps and puts out the inevitable fires!

Melde dich an für Beta-Einladungen, exklusive Gewinnspiele & Neuigkeiten!

Schließen Sie sich unserem Discord für Beta-Einladungen, Gewinnspiele & Neuigkeiten!