Besiege Great Khans, Imperial warlords and Shōgun commanders in Stronghold: Warlords, the next RTS in Firefly Studios' classic 'castle sim' series. The first Stronghold to recreate the castle economies of the Far East, Warlords lets you take command of Mongol hordes, imperial warriors and samurai clansmen as you lay siege to Japanese castles and fortified Chinese cities. Besiege historical rulers using new gunpowder-fuelled siege weapons, classic units and a completely new way to play Stronghold.
For the first time ever Stronghold: Warlords allows you to recruit, upgrade and command AI lords across the battlefield in the form of in-game ‘Warlords’. Each warlord under your command boosts your strategic prowess with unique perks, characteristics and upgradeable abilities. Put them to work for your industry, fortifying borders, forging weapons or team up for a pincer attack! Each campaign mission, skirmish game and multiplayer battle means a fresh set of warlords to command and new strategic depth to discover.
From 3rd century BC China through to the coming of the Mongol Empire in 1200 AD, Stronghold: Warlords allows players to relive famous historical battles and sieges from across the Asian continent. Starting with the kingdom of Âu Lạc in Vietnam, players will take part in the founding of the Qin dynasty, Japanese shogunate and eventually the arrival of Genghis Khan on the world stage. Recruit warlords to your cause and conquer each kingdom using Mongolian bowmen, imperial fire lancers, disciplined samurai and classic laddermen.
Inspired by legendary combatants from the Mongol steppe, Japanese shogunate, warring states period China and tribes of early Vietnam, Stronghold: Warlords features both classic and all-new units drawn from history. Exclusive to the new Military Academy, these special hero units will each possess a historically accurate ability that can turn the tide of battle. Introducing the Mongolian Horse Archer, Chinese Fire Lancer and General!
Building on their colt following in the Stronghold series, Mongolian Horse Archers are perfect for dealing with Tribesmen intent on crippling your economy. By outmanoeuvring pesky scouts long before they can get near your farms and peasants, your horse lords can make quick work of lightly armoured troops and exposed siege equipment. Get in there and stirrup trouble!
Happy New Year! Firefly begins a promising 2020 with a look back over an exciting year of Stronghold: Warlords and Romans: Age of Caesar development. First a Stronghold: Warlords update straight from Senior Producer Paul Harris. From our initial E3 announcement to subsequent improvements for troops, walls, fear factor, fire and more, the Stronghold production team had a busy year indeed. Fuelled by feedback, design debates, reams of new code and a bunch of promising suggestions from the community, it’s been a fast and furious ride set to continue toward release in 2020.
We then catch up with Online Producer Ben Tarrant and his co-op city builder team working on Romans: Age of Caesar. An entirely different beast full of unique production challenges and lofty design goals, Romans has made great progress in 2019. With our first public Alpha now underway and the game’s update road map revealed, our dedicated group of community testers will be helping us mould this epic MMO throughout 2020 as we return to Rome!
If you want to stay up to date on everything Firefly Studios, including both Warlords and Romans: Age of Caesar, we will of course be continuing our regular video update schedule in 2020. In addition you can also now join the Official Stronghold Discord and follow us on Twitter to be the first to hear the latest announcements straight from Firefly!
See the full story here: Dev Update 2019
We return this week for one final pre-Christmas update, Aaron coming back for our final instalment of ‘History Behind Warlords‘! A series of deep dive videos on the historical events leading into the single player missions of Stronghold: Warlords, this week we turn our eye to the Land of the Rising Sun. So join Aaron, Oda Nobunaga and Toyotomi Hideyoshi for a historic overview and the beginnings of their campaign to unify a fractured land.
Learn about the chaotic period of Sengoku Jidai, the Japanese Warring States Period we’ll be recreating in-game in the later stages of Warlords’ main campaign. One of the most bloodthirsty and brutal periods of Japanese history, with every clan looking to overthrow their enemies while keeping a watchful eye on their allies, Hideyoshi’s exploits are perfect for exciting siege combat. A dramatic period in the later stages of Japanese history, Hideyoshi’s sieges and skirmishes are ideal for the point in Warlords’ main campaign when some of the most advanced siege weapons and tactics are introduced.
Want more? Then check out the Stronghold: Warlords playlist on Firefly Studios’ YouTube for videos with more history, raw gameplay, new features, units, characters and buildings. With much more to come between now and Stronghold: Warlords’ release in 2020, there’s a huge amount to look forward to for strategy-sim fans everywhere!
See the full story here: History of Warlords – Japan
Today we’re teasing new features, modes and units in a rapid fire Q&A! Answering over 80 community questions from future Stronghold: Warlords players, Senior Programmer Matt Smith discusses everything from hot keys and talking peasants to the final unit count and DLC. He even addresses the pressing question of whether you’ll be able to pet the dog!
As a handful of developers working with our own engine we can’t say yes to everything, but as an independent studio we do listen. So whether it’s something small like removing unit caps as an advanced feature or a larger ask like new modes we’ll continue to adjust and improve Warlords as best we can, saving larger requests for future games in the series.
As a reminder this update answers questions taken from the official Stronghold Discord. We asked and players responded with queries surrounding the Warlords system, city builder gameplay and eccentric cast of characters, after which we set to the task of interrogating Matt. So if you question wasn’t answered be sure to get involved by joining the Stronghold Discord today!
See the full story here: 80 Rapid-Fire Questions