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January 26th 2021

Journey Eastward

Besiege Great Khans, Imperial warlords and Shōgun commanders in Stronghold: Warlords, the next RTS in Firefly Studios' classic 'castle sim' series. The first Stronghold to recreate the castle economies of East Asia, Warlords lets you take command of Mongol hordes, imperial warriors and samurai clansmen as you lay siege to Japanese castles and fortified Chinese cities. Besiege historical rulers using new gunpowder-fuelled siege weapons, classic units and a completely new way to play Stronghold.

Recruit Warlords

For the first time ever Stronghold: Warlords allows you to recruit, upgrade and command AI lords across the battlefield in the form of in-game ‘Warlords’. Each warlord under your command boosts your strategic prowess with unique perks, characteristics and upgradeable abilities. Put them to work for your industry, fortifying borders, forging weapons or team up for a pincer attack! Each campaign mission, skirmish game and multiplayer battle means a fresh set of warlords to command and new strategic depth to discover.

Rewrite History

From 3rd century BC China through to the coming of the Mongol Empire in 1200 AD, Stronghold: Warlords allows players to relive famous historical battles and sieges from across the Asian continent. Starting with the kingdom of Âu Lạc in Vietnam, players will take part in the founding of the Qin dynasty, Japanese shogunate and eventually the arrival of Genghis Khan on the world stage. Recruit warlords to your cause and conquer each kingdom using Imperial fire lancers, Mongolian bowmen, disciplined samurai and classic laddermen.

Latest News

Trebuchets, Mortars & Ballista!
November 24, 2020

As you know Stronghold: Warlords will be the first game in our ‘castle sim’ strategy series to introduce gunpowder siege weapons. Coming in the form of thunder crash bombs, the fearsome mortar, hwacha fire arrow cart and more, each can be used in different ways to cripple and eventually conquer rival players. Spread fire across enemy farmlands by catapulting bombs over their walls, blow apart defences with massive cannonballs or breach their castle walls with ancient rocket launchers. Castle defences even benefit from the addition of gunpowder, with mounted hwacha able to mow down lightly armoured enemy infantry before they can approach your walls.

What you probably aren’t aware of is that rocks and Chinese thunder crash bombs won’t be the only thing you’re launching over 300 meters come January 26th… That’s right, diseased animal ammunition is returning to the series in Stronghold: Warlords! While the humble Pig featured early in our design documents as an intended option in siege warfare we weren’t always sure about what other animals would be lucky enough to make the cut. Enter the Stronghold Discord community, who voted overwhelmingly for Water Buffalo over hot contenders like the ‘Large Bactrian Camel’ and ‘A Horse With a Sore Throat’.

Warlords Deep Dive
November 10, 2020

Join us for a full rundown of Stronghold: Warlords‘ titular warlords system, straight from the mind of Stronghold series Lead Designer and Co-Founder Simon Bradbury. Once again taking the video hot seat, Simon walks us through the finer details of Warlords’ new grand strategy gameplay elements. Accompanied by all new multiplayer footage, as well as a first look at the latest version of the warlords system itself, Simon goes in depth for the first time about what this new addition means for our ‘castle sim’ series.

Discussing the history of Stronghold’s estates and their evolution into the current warlords system, today we’re revealing new gameplay showing how this feature will work in multiplayer, the later stages of our campaign, skirmish and free build. In the final game players and computer opponents will battle it out military or politically, gaining ‘influence’ over warlords across the map by any means necessary. With the ability to force a warlord to bend the knee by military might or use diplomacy points to gain favour with them over other players, it is up to the player to decide how and when to conquer each warlord.

Soundtrack Preview #1
November 6, 2020

Earlier this year we announced that series stalwart Robert L. Euvino will be returning once more to compose an all new soundtrack for Stronghold: Warlords. Based on influences from Japanese, Chinese, Cambodian, Mongolian and Vietnamese culture, the music of Stronghold: Warlords is a unique hybrid of different styles. Today we’re releasing another early look at the music in the form of a soundtrack preview! Please enjoy the track as we prepare to launch Warlords on January 26th.

“Creating high octane siege music was an interesting challenge,” said Robert Euvino, Composer and Sound Designer on the Stronghold series. “Many far eastern instruments have a truly distinctive flavour and are never tuned to minor scales and harmonic minors, the scales that create darkers sounds associated with war. In many cases film and game music tend to abandon the instrumentation in favour of more traditional contemporary orchestral ‘war’ music. What we end up with is an interesting hybrid which should hopefully satisfy both longtime fans and purists!”

New Raw Gameplay
October 30, 2020

In our final Stronghold: Warlords campaign preview to be released before launch we bring you over 45 minutes of unedited, uninterrupted and commentary-less gameplay! In response to community requests we’ve emphasised the new music, sound effects and raw gameplay in today’s playthrough, which shows off the first mission from our Japanese campaign segment. Chronicling the exploits of key characters and events from 16th Century Japan, our single player campaign was always planned to take players across to the Land of the Rising Sun as of their building and besieging campaign.

Beginning at Inabayama Castle (now known as Gifu castle) in 1567, in Stronghold: Warlords we have Toyotomi Hideyoshi as our chosen Japanese AI Lord. Hideyoshi lived during the Sengoku period in Japan, in which the feudal states constantly fought each other for territorial control. Beginning his military career in the Oda clan as an army recruit to the Ashigaru, Hideyoshi’s impressive service earned him a place as a retainer to the now somewhat famous clan leader Oda Nobunaga.

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